Tracks and mixing
Set levels, mute, tag tempo, and adjust the grid layout so the right number of tracks fit.
On this page
Loopylicious adds tracks as your song grows: there is no fixed channel count, you are limited only by your hardware. Here is how to balance them and shape the view.
Volume, the quick way
Each track's ring is also its level control. Drag up or down on the ring to set that track's volume: up is louder, down is quieter. A short drag is treated as a tap, so you will not change the level by accident when you mean to start or stop the loop. The level shows in dB.
You can also map volume to a hardware knob or fader. See MIDI and mapping.
Mute
The speaker button on a track mutes it. Muting silences the output but does not stop the loop: the playhead keeps running, so when you unmute it carries on in time rather than restarting.
Metering
Each card has two meters: a record level (red) showing the input while you are armed or recording, and a playback level (green) showing the loop's output. Use the record meter to set a healthy input before you commit a take.
Tempo and the bars badge
Loopylicious does not force you to set a tempo up front. Instead, each track has a small bars badge. If a track is untagged it shows "tag"; tap it to set how many beats the loop is, and how many beats are in a bar, then press Apply.
Tagging one track tells Loopylicious the project's tempo, and it tags every other recorded loop proportionally. Once a project knows its tempo, exported MIDI files carry the right tempo and time signature too.
Make room: layout and fullscreen
How many tracks fit on screen is up to you:
- Layout (in Settings, or the quick grid-density button) sets the track row height and how many tracks sit per row. Drag the sliders and the grid re-flows live.
- Fullscreen / immersive mode (the fullscreen button, or
F11) hides the header and panels and shows just the grid and pads, ideal for live use. PressEscapeto come back out.